xml" file in the game install folder. [System. coolkys Feb 12 @ 8:37pmI just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. 1. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. It only happened in some funeral and cemetery though. It only happened in some funeral and cemetery though. But the thing is sometimes they do work and sometimes this happens again. When I place either recycling or incineration buildings only 1 or 2 garbage or recycling trucks will spawn, also when my city reaches a population above 240k people garbage trucks stop spawning. Problem/Bug with Hearses and Garbage Trucks Not Spawning Đăng nhập Cửa hàng Trang chủ Hàng khám phá Danh sách ước Cửa hàng điểm Tin tức Thống kêOK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. It only happened in some funeral and cemetery though. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Could be too far away, traffic holding it up, etc. It only happened in some funeral and cemetery though. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Should be titled "TMPE_GlobalConfig. Does anyone have any similar problem? I tried. A solution would be to change one of your 1940s vehicles into an electric vehicle, at least one of those must exist. Although the death care coverage demonstrated by the green overlay was apparently sufficient, the hearses would not spawn because as far as "they" were concerned they could not make the return journey (or something to that affect). I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. My cemetery won't spawn hearses to pick up the dead. The modified spawning points should not be to away from the default spawning point, otherwise even the next door hearse will not spawn. Build multiple small clinics in the center of your largest areas first, with roads. Suddently I have some spawning problems in my city. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. xml". You can still have cemeteries and crematoriums for realistic looks, but no-one will die, so no hearse will be sent, holding up traffic. Hearses spawn. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. It only happened in some funeral and cemetery though. Cities: Skylines II got rid of the deathwave altogether by having citizens move in at many different ages, producing a slow churn of older cims passing away instead of large waves of many of them dying at once. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. com], who has retired from the Cities Skylines modding community and left this. Support & Bug Reports. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Get the "Show more limit" mod, and check if you are reaching the limit of Active Vehicle agent, which allows vehicles to spawn. If you see a fire, plopping a NEW firestation nearby will not dispatch the firefighters from that station, because the task of putting out the fire was given. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Hello, I have a big problem with my deathcare. jake2617 • unwilling traffic. There's enough chat about death waves and hearses not picking up etc that it can ruin a city or take the fun out of the game. It only happened in some funeral and cemetery though. Does anyone have any similar problem? I tried. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Should be titled "TMPE_GlobalConfig. Big problem with Garbage Trucks and Hearses :(Thread starter xSteeve; Start date Mar 11,. my hearses are also. BUT MOST IMPORTANTLY, delete the ". xml". Mr. Logg inn Butikk Samfunn Kundestøtte. Hello, I have a big problem with my deathcare. The vehicle counter of the buildings are flickering between 0 and 1. xml". It definitely isn't the Traffic manager: President's Edition mod that is at fault. It's suck at 3 even though the max is a lot higher. Does anyone have any similar problem? I tried. I just recently got the Natural Disasters DLC Pack and started a new city on a Parklife map, yet no disasters have happened. Effectively equivalent to a larger Crematorium. PathUnit. No problem with trucks spawning off recycling centres though, which is odd. It only happened in some funeral and cemetery though. I have MANY crematoriums over my cities. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. This is happening to ever cemetery. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. 2 published by Boogieman Sam [github. For no reason ( or at least one that I know ) the garbage truck and hearses stopped to spawn. Never have had them. I know this problem has been around for a bit, but I am going mention it again just to keep it fresh, and it is the hearses. This is happening to ever cemetery. Increases birth rate within building radius. My population is 25k. It only happened in some funeral and cemetery though. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. None of these solved the problem. ago. I have checked my roads and they all should be accesable, I even cleared up all the traffic. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Closed. I have checked my roads and they all should be accesable, I even cleared up all the traffic. I then checked on Ambulances and found it also had zero vehicles. Lightning strikes may start forest fires or structure fires. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Budget is fine. Hi all, Since my city reached 150000 population mass transport isn't working properly. I checked forums, reddit, steam the internet. I've restarted, reinstalled and rebooted the. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Spawning and TM:PE are both working. Hi. There's enough chat about death waves and hearses not picking up etc that it can ruin a city or take the fun out of the game. BUT MOST IMPORTANTLY, delete the ". GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Making Landfills would slowly add trucks, but they would do the same thing, would say 1/19 then 0/19, eventually getting to 10+. Hello, I have a big problem with my deathcare. xml". In every city I play they work at first but after a while (like 15 minutes) no more garbage trucks are spawning. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. kawa Oct 23, 2015 @ 11:20pm. Jump to latest Follow Reply. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. They started working as intended once I fixed the road connection. SOLUTION: A simple MOD by. Health benefit to children and teens. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Most of the afflicted buildings don't have hearses routed to them, they just get abandoned over time. The Networks are all fine and there is basically no reason for them not to find a route because the ambulances can go. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. It just dosen't deploy its full force, and the problem is that once dead people are pilling up, building got abandon, and I. I see the 0 blinking as though it's trying to spawn them but none will come out. My cemetery won't spawn hearses to pick up the dead. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Does anyone have any similar problem? I tried. I have checked my roads and they all should be accesable, I even cleared up all the traffic. It does not increase the. If one click on a crematorium/cemetery one can see the "dispatched units"-counter ticking between 0 and 1. seems like they can not spawn the vehicle, if you have custom vehicle assets, try remove them and set everything to default. Cities: Skylines. It does not increase the capacity of each cemetery. xml". Hour II that caused it - once I unsubbed this mod and replaced it with Real Time (similar replacement mod) - I could spawn Natural Disasters from the tools menu I really hope 81 tiles doesn't break it too much, as the map I'm. And if I remove 20 crematories the remaining ones only spawn 2. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Oct 9, 2015 @ 4:31am. Regarding service buildings (your point 5), some of the mechanics have changed with the Green Cities update (mostly trash and water treatment). Mr. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Hello, I have a big problem with my deathcare. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Cities: Skylines > General Discussions > Topic Details. Problem/Bug with Hearses and Garbage Trucks Not SpawningMany people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. In the funeral trade, hearses are often called funeral coaches. Should be titled "TMPE_GlobalConfig. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. I had a problem with hearses not spawning once because of recently modifying a road network to one way. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Hearses Won't Spawn 2022 quick fix TL | DR: Install pollution remover, remove the dead, disable the mod. If I place down 10 new crematories they all spawn 2. industry and commerce on the highway and next to each other helps. When the request circle is getting bigger from the origin when it touches a deathcare building a hearse is sent but if that building has all hearses out then the request keeps getting bigger untill it actually hits an available building. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. But the thing is sometimes they do work and sometimes this happens again. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. When the deathwave comes, my crematorium only keep jumping from either 0 to 1 and back to 0 or 1 to 2 and back to 1. Should be titled "TMPE_GlobalConfig. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Check your roads. My incinerators and crematoriums also have a lot of space. Hearses are a weird service, they can pick up 10 bodies but will cross cross a map on a first call, first priority bases, unlike say trash that will pretty much go up and down one or two streets and fill. But the thing is sometimes they do work and sometimes this happens again. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. There is literally no traffic on the. 523K subscribers in the CitiesSkylines community. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Problem/Bug with Hearses and Garbage Trucks Not SpawningCities: Skylines > General Discussions > Topic Details. For death care I usually put 3 or 4 buildings in each district. Dead people are piling up and I need help. Some observations on garbage collection mechanics and why they cause so many problems. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. Should be titled "TMPE_GlobalConfig. Budget is fine. I had a city where hearses stopped spawning and some parts of the city started accumulating dead bodies waiting for collection. Originally posted by Mansen: My anecdotes paint an entirely different picture - No problems with hearses or garbage trucks here. Many on here will say there's no proplem and it is because the player doesn't know how to play. Better traffic flow, so vehicles can get to their destinations more quickly. You can still have. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. Hearses etc seem to spawn somewhat equally from all in my experience except in some cases, so adding more death are. Cities: Skylines. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. There is NO right or wrong way to play. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Check your pollution overlay map and make sure your water pollution is zero. Members Online Created a Benchmark to Accurately Measure Performance On Each Patch (FPS Graphs in Comments) Hearses Not Working. Cemetery or crematory, I noticed that at some point it won't spawn hearses anymore and my city start dying. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. . Having problems all over my city because these vehicles refuse to leave their buildings to go where they are needed, even if the buidling if right next to it. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Network Extension. Same goes for incinerators. Hello, I have a big problem with my deathcare. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. xml" file in the game install folder. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Any one else had this problem and is there a way to fix it?BUT MOST IMPORTANTLY, delete the ". •. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Thaimasker- Mar 15, 2015 @ 4:03pm. (sometimes it does spawn 1. Thunderstorms bring wind and rain along with lightning strikes which can do damage to the electrical grid by destroying power lines and towers. It only happened in some funeral and cemetery though. This workshop object is a fork of AVO version 1. BUT MOST IMPORTANTLY, delete the ". It does spawn any more hearses. I can get it to spawn one car if I plop a vanilla crematorium. After a lot of faffing around it occurred to me that the isolated road in the zoo could be the culprit. Try lowering your agent limits by eliminating as much freight as possible. Jun 30, 2016 @ 11:29pm. But the thing is sometimes they do work and sometimes this happens again. How can I fix this?I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. Should be titled "TMPE_GlobalConfig. I have had this happen with cities that are not well connected. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. BUT MOST IMPORTANTLY, delete the ". The game will spawn 10 hearses and each will visit 10 different buildings (Good!). For most that would be something like c:GamesSteamsteamappscommonCities_Skylines Configuration File Options-----Please see the full readme and option information: -Click Here- *Acknowledgements*-----This mod makes use of Sebastian Schöner's (aka cope) CitiesSkylinesDetour project, and would. So the AI for spawning Service vehicles like garbage trucks and hearses is not fine for me. I saw some posts about this a long time ago, but didn't find anything helpful. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. TL | DR: Install pollution remover, remove the dead, disable the mod. But the thing is sometimes they do work and sometimes this happens again. When i make another cemetery and empty one of them, the. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Sometimes if you rotate building its spawning point might be slightly too far which confuse Pathfinder :( Reply reply. Make sure deathcare is spread around the city evenly, but as long as bodies get picked up in time then it's not much of a problem. UPDATE: I disabled some traffic mods, removed mods I don't use, placed a new cemetery, removed and replaced the road the old cemetery was on. I think I finally found a way to make disasters work again. It's suck at 3 even though the max is a lot higher. Monday: Originally posted by Rightback: Each facility will spawn 1-2 trucks. Maybe the asset creator of one of the 1940s vehicle can make a copy of the vehicle based on the EV template. Does anyone have any similar problem? I tried. I have checked my roads and they all should be accesable, I even cleared up all the traffic. So this is where I believe Cities: Skylines went wrong. Flickering (mostly between 0 and 1) means the spawned hearse can't reach its destination. If the game would select the next nearby building that has capacity left and service vehicles are available the problem would simply not occur at all. How can I fix this?Hearses do not spawn when making new crematories or graveyards, they jump from 0 to 1 all the time. But the thing is sometimes they do work and sometimes this happens again. I checked the crematoria to find that the hearses couldn't spawn, (number of hearses flicking between 0/1). Basically, the hearses that were supposed to pick up the dead are getting clogged in traffic OR are having a very long way to their destination. Dead people are piling up and I need help. My cemetery won't spawn hearses to pick up the dead. (Check imgur link below) my first problem and the most important is about hearses. Does anyone have any similar problem? I tried. xml". But the thing is sometimes they do work and sometimes this happens again. CryptoOK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. Problem/Bug with Hearses and Garbage Trucks Not Spawning. Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080BUT MOST IMPORTANTLY, delete the ". It only happened in some funeral and cemetery though. Once you ZONE in an area you want the hearses to cover and place the crematorium or cemetary inside that zone, tthe hearses not only all go out if there are enough bodies to pick up, but they also stay in that zoned-in area instead of running clean across the map to. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. As the title says my hearses almost don't spawn at all, when I look at how many hearses are being used it just jumps from 0 to 1 and back down. Dead people are piling up and I need help. It only happened in some funeral and cemetery though. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. The modded roads and inability to find a path makes sense. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. xml" file in the game install folder. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. This is happening to ever cemetery. Any solutions?Ok, after some digging inside game code I can say that number '1-10 /10' should represent currently spawned vehicles (on duty) Bell rings at random time 😄 I've been playing for a while with that but I couldn't see that behavior. But the thing is sometimes they do work and sometimes this happens again. None of these solved the problem. You are NOT competing against anyone except possibly your own imagination. Hello, I have a big problem with my deathcare. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I just started building houses and a few minutes later, death icons started popping out and I already have a few cemetaries going on but no hearses are coming out. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. BUT MOST IMPORTANTLY, delete the ". Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. The numeric indicator of trucks in service remains at 0, sometimes goes to 1 and immediately returns to 0. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Does anyone have any similar problem? I tried. Dead people are piling up and I need help. But really there is a problem. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. #7. Not only do they never spawn, when they try to, it causes an error: Field '. My population dropped from 60k to 35k just trying to figure. If you’re sure there aren’t road issue, maybe try the mod “check road access for growables” to see if any of them are placed in a way that might cause the failed pathfinding? Surge00001 • 1 yr. A mod or. It does spawn any more hearses. Hello, I have a big problem with my deathcare. My cemetery won't spawn hearses to pick up the dead. Problem/Bug with Hearses and Garbage Trucks Not Spawning Přihlášení Obchod Domovská stránka Fronta doporučení Seznam přání Věrnostní obchod Novinky StatistikyThe hearse from A arrived at C and did its job, but finds out again that district A has already called other hearses from other districts and it can go pick up some body from yet another district. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Before that i noticed that my mass transport usage significantly dropped. But the thing is sometimes they do work and sometimes this happens again. I know this problem has been around for a bit, but I am going mention it again just to keep it fresh, and it is the hearses. Although the death care coverage demonstrated by the green overlay was apparently sufficient, the hearses would not. I guess there's a reason why the late game prioritizes offices: They don't provoke any traffic. In the cities where i didin't build it instantly when starting it can go as high as 40%, because all of those ppl that would be in schools just get near instant education and it skyrockets the demand for workplaces, even if it demand bars don't immediately show it. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. This is happening to ever cemetery. Problem/Bug with Hearses and Garbage Trucks Not Spawning Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasThe Luxury Hearse has a lower capacity, and the Coroner's Van a higher capacity compared to the standard hearse. It only happened in some funeral and cemetery though. Police, Ambulance, Firetruck, Hearse. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Problem/Bug with Hearses and Garbage Trucks Not Spawning Accedi Negozio Pagina principale Elenco scoperte Lista dei desideri Negozio dei punti Notizie StatisticheI have a city with a population of about 65k and my crematoriums stopped sending out hearses any more. Hearses, fire trucks, garbage trucks, police cars are broken. xml" file in the game install folder. Hi! I was wondering why there were no natural disasters happening within my city. Mods I used that affect it: Traffic President. Save game, exit to desktop, restart Cities: Skylines, load the game. All lines are disconnecting, then randomly connecting again. xml". I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. Apr 3, 2018 @ 10:34pm. My city is. garbage and death care are always the first hit, as there are no more vehicles to spawn more hearses or garbage trucks. Patient capacity: 3,000 Hearses: 10 Can only be moved or demolished when empty. Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. All of my hearses are immediately de-spawning. My cemetery won't spawn hearses to pick up the dead. My cemetery won't spawn hearses to pick up the dead. Your crematoriums won't spawn new hearses if the building is full of dead bodies to burn. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. When I was building my city yesterday, I realized that there are a lot of death icons on the houses and parks so I checked the funerals, which I have one in each district. BUT MOST IMPORTANTLY, delete the ". I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. I checked the crematoria to find that the hearses couldn't spawn, (number of hearses flicking between 0/1). I then checked on Ambulances and found it also had zero vehicles. Just putting something I learned from experience: if you increased the capacity of the hearses in any way, or use modded hearses with super-capacity it screw up the way the game mechanic works. How can I fix this?Problem/Bug with Hearses and Garbage Trucks Not Spawning Iniciar sessão Loja Início Lista de descobrimento Lista de desejos Loja de pontos Notícias EstatísticasCities: Skylines. Suddenly after unrollbackable windows update all maps suffer deathcare bug. xml". SOLUTION: A simple MOD by BloodyPenguin (our hero) called "No Deathcare". Something I failed to notice while tracking countless trucks and hearses. Romeo Deluxe Oct. My cemetery won't spawn hearses to pick up the dead. Увійти Крамниця. SOLUTION: A simple MOD by BloodyPenguin (our hero) called "No Deathcare". Many people have suggested death waves , traffic, and so on, but that's not the case for me, or from what I have observed. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. I have found out that the number of hearse in used is jumping from 0 to 1 very rapidly, which means the hearse cannot spawn. Check for incompatible or conflicting mods. . Hello, I have a big problem with my deathcare. Whenever I put a cemetery/Crematory it says 3 hearses and then quickly jumps to 4 for a tenth of a second. It could be an issue with some of the roads. ago. xml" file in the game install folder. Thread starter DavidByggerBilar; Start date Mar 17, 2021; Jump to latest Follow Reply Menu We have updated our Community. It does spawn any more hearses. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. I have not found the cause, but evidently removing and adding Traffic Manager fixed something. Hello, I have a big problem with my deathcare. But the thing is sometimes they do work and sometimes this happens again. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. A solution would be to change one of your 1940s vehicles into an electric vehicle, at least one of those must exist. I had a look at the cemeteries and crematoriums in my town and not a single hearse is in use. My cemetery won't spawn hearses to pick up the dead. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. My landfills are scattered across the map, but none of them spawn more than 1 truck. OK, so I've come across quite a few things on the dead already, but none have actually discussed what seems to be the core of the problem. Should be titled "TMPE_GlobalConfig. But the thing is sometimes they do work and sometimes this happens again.